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API ReferenceGE ExtensionseditormissionEditor

Mission Editor - Additional Attributes

Sub-editor module for mission additional attributes including author, date, difficulty, grouping, time-of-day settings, and custom key-value attributes.

Sub-editor module for mission additional attributes including author, date, difficulty, grouping, time-of-day settings, and custom key-value attributes.


Class Methods

MethodSignatureDescription
C:init(missionEditor)Initializes with attribute definitions
C:setMission(mission)Binds to a mission and initializes input buffers
C:getMissionIssues(m) → issues[]Returns validation issues (missing difficulty, author, date, etc.)
C:draw()Renders the additional attributes ImGui panel

Validated Fields

FieldRequiredIssue Severity
difficultyYeserror
authorYeserror
dateYeserror
grouping.label translationNominor
devMission in shippingYeserror

Attributes System

Missions can have additional attributes defined by gameplay_missions_missions.getAdditionalAttributes(). Each attribute has:

  • A key (e.g., difficulty)
  • Possible values with labels
  • UI rendered as combo dropdowns

Time-of-Day (ToD)

Converts ToD float values (0.0–1.0) to human-readable time format (HH:MM:SS).

-- Usage: managed internally by the mission editor
-- No direct external API

Dependencies

  • gameplay_missions_missions - Attribute definitions
  • ui_imgui

Functions

updateDateHumanReadable()

Updates date human readable.

Returns: string.format("%02d:%02d:%02d", hours, mins, secs)

openTimeUpdater()

Handles open time updater.

Returns: o

timeUpdaterPopup()

Handles time updater popup.

Returns: o

Functions

updateDateHumanReadable()

Updates date human readable.

Returns: string.format("%02d:%02d:%02d", hours, mins, secs)

openTimeUpdater()

Handles open time updater.

Returns: o

timeUpdaterPopup()

Handles time updater popup.

Returns: o


See Also

  • Mission Editor - Career Setup - Related reference
  • Mission Editor - Conditions - Related reference
  • Mission Editor - Dev Notes - Related reference
  • World Editor Guide - Guide

Mesh Spline - Spline Manager

Core data management module for the Mesh Spline tool. Handles creation, deletion, serialization, undo/redo, linking to master splines, and mesh spline presets.

Mission Editor - Career Setup

Sub-editor module for configuring mission career integration: career/freeroam visibility, star rewards, attribute rewards (money, vouchers, branch XP), and skill requirements.

On this page

Class MethodsValidated FieldsAttributes SystemTime-of-Day (ToD)DependenciesFunctionsupdateDateHumanReadable()openTimeUpdater()timeUpdaterPopup()FunctionsupdateDateHumanReadable()openTimeUpdater()timeUpdaterPopup()See Also