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API ReferenceGE ExtensionseditormissionEditor

Mission Editor – Issues

Editor sub-module that **aggregates and displays validation issues** across all missions. Provides a sortable, filterable table window and per-mission issue lists.

Editor sub-module that aggregates and displays validation issues across all missions. Provides a sortable, filterable table window and per-mission issue lists.


Overview

Iterates over every mission, collecting issues from all editor sub-windows (general, objectives, preview, etc.). Stores results in self.issues.list and attaches an _issueList to each mission object for quick icon/color display in the mission list.


Class Methods

MethodSignatureDescription
C:init(missionEditor)Initialises the issues list.
C:setMission(mission)Stores current mission reference.
C:draw()Renders inline issue bullets for the current mission.
C:drawIssuesWindow()Renders the full Mission Issues Overview window with sortable table.
C:showIssuesWindow()Shows the issues window via editor.showWindow.
C:calculateMissionIssues(missionList, windows, missionTypeWindow)Scans all missions through all sub-windows, populates _issueList per mission.

Issues Table Columns

#ColumnDescription
0#Sequential index
1TypeSeverity (error / warning / minor / unknown)
2MissionMission ID (click to select)
3MissionTypeHidden by default
4LevelHidden by default
5AvailabilityFreeroam / Career tags
6LabelHuman-readable issue text

Columns are sortable; clicking headers sorts by that field.


Severity Priority

SeverityPriority
unknown-1
minor1
warning10
error50
critical100

Menu Actions

  • Attempt to fix all Missiontype issues – runs checkContainer(mission, true) on every mission.
  • Attempt to remove all additional data – runs checkContainer(mission, true, {}).

Usage Example

local issuesTab = require('extensions/editor/missionEditor/issues')(missionEditorRef)
issuesTab:calculateMissionIssues(missionList, subWindows, missionTypeWindow)
issuesTab:drawIssuesWindow()

See Also

  • Mission Editor - Additional Attributes - Related reference
  • Mission Editor - Career Setup - Related reference
  • Mission Editor - Conditions - Related reference
  • World Editor Guide - Guide

Mission Editor – Generic Type Data

Editor sub-module for editing **mission-type-specific data** (`missionTypeData`). Provides a type selector dropdown, per-type custom editors, a raw JSON fallback editor, and a flowgraph variable synch

Mission Editor – Layers

Editor sub-module for managing a mission's **file-search layer stack**. Layers define an ordered list of directories the mission searches for asset files, checked first-to-last.

On this page

OverviewClass MethodsIssues Table ColumnsSeverity PriorityMenu ActionsUsage ExampleSee Also