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API ReferenceGE Extensionseditor

Performance Profiler / Camera Recorder

Records FPS and system metrics along camera paths for performance comparison across hardware/settings.

Records FPS and system metrics along camera paths for performance comparison across hardware/settings.


Overview

Records performance data (FPS, draw calls, memory usage) while playing camera paths. Supports loading multiple recordings into chart windows for visual comparison. Includes a table comparator view with configurable columns for system info (CPU, GPU, settings).


Public Functions

FunctionSignatureDescription
M.onEditorGui(dt)Renders the main profiler window, charts, table comparator, and metadata editor
M.onEditorInitialized()Registers the window under Debug menu
M.show()Shows the profiler window
M.loadFile(data)Loads a .perfRecording.json file and adds it to the comparison set

Data Keys

KeyDescription
fps_instant / fps_average / fps_min / fps_maxFrame rate metrics
fps_waitForGPUGPU wait time
gfx_polyCount / gfx_drawCallsGraphics pipeline stats
mem_osPhysAvailable / mem_osPhysUsedOS physical memory
mem_processPhysUsed / mem_processVirtUsedProcess memory

Key Features

  • Multi-chart windows: Up to 10 simultaneous chart views with selectable data keys
  • Recording: Records performance while playing camera paths from levels/<level>/perfRecordingCampaths/
  • Comparator table: Side-by-side comparison of recordings with filterable columns
  • Metadata editor: Edit recording names and view detailed info

Usage Example

-- Open from Debug > Performance Recorder
-- Click "Record..." to start a new recording along a camera path
-- Click "Load..." to compare existing .perfRecording.json files
-- Use "New Chart Window" for additional visualization panels

Notes

  • Uses plotHelperUtil for chart rendering with Catmull-Rom curve smoothing.
  • Column presets include CPU, GPU, version, and graphics quality settings.
  • Search/filter system uses searchUtil for fuzzy matching column names.
  • Recordings include annotation support for marking sections along the path.

See Also

  • Editor AI Tests - Related reference
  • Editor AI Visualization - Related reference
  • Editor – Assembly Spline Tool - Related reference
  • World Editor Guide - Guide

Particle Editor

Visual editor for ParticleEmitterData and ParticleData datablocks with live preview.

Physics Reloader

Developer utility to destroy and recreate the physics engine at runtime for hot-swapping `libbeamng.dll`.

On this page

OverviewPublic FunctionsData KeysKey FeaturesUsage ExampleNotesSee Also