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API ReferenceGE ExtensionseditormissionEditor

Mission Editor – Preview Checker

Editor sub-module that **validates and displays** a mission's preview image and thumbnail. Checks for correct file existence, dimensions, and file size.

Editor sub-module that validates and displays a mission's preview image and thumbnail. Checks for correct file existence, dimensions, and file size.


Overview

Loads the mission's preview and thumbnail images via imguiUtils.texObj, validates their properties, and renders them with status icons in the editor. Also contributes issues to the global mission issue system.


Class Methods

MethodSignatureDescription
C:init(missionEditor)Stores editor reference.
C:setMission(mission)Caches mission, runs checkPreview.
C:checkPreview()Resolves preview/thumbnail paths, loads textures, checks existence.
C:getMissionIssues(m) → tableReturns validation issues for preview and thumbnail.
C:draw()Renders preview/thumbnail status icons, hover-to-view tooltips, and optional always-show mode.

Validation Rules

CheckExpectedSeverity
Preview file missingMust existerror
Preview dimensions1920 × 1080warning
Preview file size≤ 1024 KBwarning
Thumbnail file missing (no preview either)Must existerror
Thumbnail missing (preview exists)Fallback to previewwarning
Thumbnail dimensions200–400px squarewarning
Thumbnail file size≤ 100 KBwarning

Editor Preference

  • missionEditor.general.alwaysShowScreenshots - when true, inline-renders both images scaled to fit.

Usage Example

local previewTab = require('extensions/editor/missionEditor/previewChecker')(missionEditorRef)
previewTab:setMission(mission)
previewTab:draw()

local issues = previewTab:getMissionIssues(mission)
-- issues → { {label="Missing Preview File!", severity="error"} }

See Also

  • Mission Editor - Additional Attributes - Related reference
  • Mission Editor - Career Setup - Related reference
  • Mission Editor - Conditions - Related reference
  • World Editor Guide - Guide

Mission Editor – Prefabs

Editor sub-module for managing a mission's **prefab file list**. Prefabs are `.prefab.json` files spawned into the scene when the mission starts.

Mission Editor – Progress Multi

Editor sub-module for viewing **multi-progress** data for missions that support multiple progress keys (e.g. aggregate leaderboard data across attempts).

On this page

OverviewClass MethodsValidation RulesEditor PreferenceUsage ExampleSee Also