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API ReferenceGE Extensionseditor

Suspension Audio Debug

Editor extension for visualizing and debugging vehicle suspension audio parameters. Renders real-time graphs of shock compression, surface data, and audio-related wheel metrics. Also displays IMU and

Editor extension for visualizing and debugging vehicle suspension audio parameters. Renders real-time graphs of shock compression, surface data, and audio-related wheel metrics. Also displays IMU and vehicle body audio state.


Public Functions

FunctionDescription
M.onEditorGui()Draws the Suspension Audio Debug ImGui window with beam sound plots
M.onEditorInitialized()Registers the editor window under Audio menu
M.onExtensionLoaded()No-op placeholder
M.onExtensionUnloaded()No-op placeholder
M.onVehicleSwitched(oldVehicle, newVehicle, player)Resets beam sound data on vehicle switch
M.open()Shows the debug window

Example: Suspension Audio Debug Visualization

-- The debug window shows real-time plots for each wheel of the player vehicle:

-- Per-wheel graphs:
--   downForce         - suspension downforce
--   compressionSmooth - smoothed shock compression
--   lastSlip          - tire slip value
--   lastSurfaceType   - terrain surface type index

-- IMU data panel:
--   Yaw Rate, Lat Accel, Long Accel, Vert Accel

-- Body audio state:
--   eventDirtRoadSpeed, filteredTotalSlip, absFilteredTotalSlip
--   surfaceMaterial info

-- Data flow:
-- 1. Reads from: be:getPlayerVehicle(0) -> vehicleData.vdata
-- 2. Accesses: vdata.wheels, vdata.body (live telemetry)
-- 3. Plots scrolling line graphs via ImGui.PlotLines

-- Graph buffer size: 100 samples per metric per wheel
-- Updates every frame when the window is visible

Functions

onExtensionLoaded()

Callback for extension loaded event.

onExtensionUnloaded()

Callback for extension unloaded event.

onVehicleSwitched(oldVehicle, newVehicle, player)

Callback for vehicle switched event.

  • oldVehicle (any)
  • newVehicle (any)
  • player (any)

Returns: self

open()

Handles open.


See Also

  • Editor AI Tests - Related reference
  • Editor AI Visualization - Related reference
  • Editor – Assembly Spline Tool - Related reference
  • World Editor Guide - Guide

Slot Traffic Editor

Editor extension for editing navgraph-based traffic slot configurations - provides a visual node/link editor for road networks with traffic lane assignment, road properties, and navgraph manipulation.

Tech Server Manager

Editor window for managing the BeamNGpy TCP server - start/stop server, configure listen IP and port.

On this page

Public FunctionsExample: Suspension Audio Debug VisualizationFunctionsonExtensionLoaded()onExtensionUnloaded()onVehicleSwitched(oldVehicle, newVehicle, player)open()See Also