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Modding since 2024

API ReferenceGE Extensionseditor

Editor News Message

Displays a one-time news/release-notes modal dialog when the World Editor opens after a new version.

Displays a one-time news/release-notes modal dialog when the World Editor opens after a new version.


Overview

Shows a modal window containing editor release notes for the current BeamNG version. Uses a preference-based versioning system to ensure the dialog only appears once per version.


Public Functions

FunctionSignatureDescription
M.onEditorGui()Renders the news modal dialog if not yet shown for current version
M.onEditorRegisterPreferences(prefsRegistry)Registers hidden prefs: newsMessageShown (bool) and newsMessageVersion (int)
M.onEditorInitialized()Registers the modal window with the editor

Key Constants

ConstantValueDescription
EditorNewsMessageVersion5Incremented each release to re-trigger the dialog
newsDlgName"newsModalDlg"Modal window identifier

Usage Example

-- The module is auto-loaded as an editor extension.
-- To bump the news version, increment EditorNewsMessageVersion
-- and update newsText with the new release notes.

Notes

  • The modal auto-opens on first editor activation after a version bump.
  • Links to the BeamNG support portal and World Editor forum are embedded in the dialog.
  • News text content is stored in the newsText local variable (currently empty).

See Also

  • Editor AI Tests - Related reference
  • Editor AI Visualization - Related reference
  • Editor – Assembly Spline Tool - Related reference
  • World Editor Guide - Guide

Navigation Mesh Editor

Editor extension providing a **Navigation Mesh** editor window and edit mode. Currently a minimal scaffold with a "Hello world" placeholder.

Object Tool (Object Select Edit Mode)

The primary object manipulation edit mode - handles selection, transform gizmos, copy/paste, duplication, rectangle selection, and surface alignment.

On this page

OverviewPublic FunctionsKey ConstantsUsage ExampleNotesSee Also