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API ReferenceGE Extensionseditor

Editor Gizmo Helper

Tracks the visibility state of the editor's 3D axis gizmo (translate/rotate/scale manipulator). Ensures the gizmo selection is cleared when the gizmo stops being drawn.

Tracks the visibility state of the editor's 3D axis gizmo (translate/rotate/scale manipulator). Ensures the gizmo selection is cleared when the gizmo stops being drawn.


Module Overview

AspectDetail
Fileextensions/editor/gizmoHelper.lua
ReturnsM table
RoleGizmo draw-state tracking for the world editor

Public Functions

FunctionSignatureDescription
M.onEditorGui()Called each editor frame. Clears gizmo selection element when gizmo stops being drawn
M.gizmoDrawCalled()Signals that the gizmo was drawn this frame. Called by gizmo rendering code
M.isGizmoVisible() → booleanReturns true if the gizmo was drawn last frame

Usage Example

-- Other editor tools check gizmo visibility
if editor_gizmoHelper.isGizmoVisible() then
  -- Gizmo is active, don't process mouse clicks on scene
end

-- Gizmo rendering code calls this each frame it draws
editor_gizmoHelper.gizmoDrawCalled()

Internal State

VariableTypeDescription
gizmoDrawnbooleanWhether gizmo was drawn this frame
gizmoDrawnLastFramebooleanWhether gizmo was drawn last frame

When gizmoDrawn is false but gizmoDrawnLastFrame is true, calls worldEditorCppApi.setAxisGizmoSelectedElement(-1) to deselect.


See Also

  • Editor AI Tests - Related reference
  • Editor AI Visualization - Related reference
  • Editor – Assembly Spline Tool - Related reference
  • World Editor Guide - Guide

Forest View

Provides a list view of all forest items when the forest editor is active.

Editor Ground Model Debug Helper

Registers a menu item in the editor's Debug menu group that opens the Ground Model Debug window (provided by `util_groundModelDebug`).

On this page

Module OverviewPublic FunctionsUsage ExampleInternal StateSee Also