API ReferenceGE Extensionseditor
Sensor Debugger
Camera sensor debug window - lists all active camera sensors and provides preview toggle for visualizing their color, annotation, and depth outputs.
Camera sensor debug window - lists all active camera sensors and provides preview toggle for visualizing their color, annotation, and depth outputs.
Public API
| Function | Signature | Description |
|---|---|---|
M.onEditorInitialized | () | Registers "Camera Sensor Debug" window under Tech menu (requires tech license) |
M.onEditorGui | () | Renders debug window with per-camera visualize toggles and preview-all/hide-all buttons |
Key Features
- License gated: Only activates if
ResearchVerifier.isTechLicenseVerified()returns true - Preview all: Single button to enable visualization for all camera sensors
- Hide all: Stops all camera previews and cleans up render resources
- Per-camera toggle: Enable/disable visualization per sensor ID
- Auto-cleanup: Stops all previews when window is closed
Dependencies
| Module | Purpose |
|---|---|
tech/cameraPreview | Camera sensor output visualization (loaded dynamically) |
tech_sensors | Camera sensor name lookup |
Usage Example
-- Accessed via editor menu: Window → Tech → Camera Sensor Debug
-- Requires tech/research license to be available
-- All camera sensors are automatically discovered and listed.
-- Toggle "Visualize" per camera to see live output.Notes
- Window registered at 600×600 pixels
- Calls
tech_cameraPreview.visualizeCameraById()each frame for active previews - Show flags:
showColor,showAnnotation,showDepthall enabled on "Preview all"
See Also
- Editor AI Tests - Related reference
- Editor AI Visualization - Related reference
- Editor – Assembly Spline Tool - Related reference
- World Editor Guide - Guide
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Interactive 3D shape viewer and editor - supports detail level inspection, render flag toggling, node hierarchy viewing, material highlighting, LOD generation, sequence animation, and Collada/Wavefron