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API ReferenceGE Extensionseditor

Prefab Instance Editor

Inspector header extension for PrefabInstance objects - shows template match status and apply/override controls.

Inspector header extension for PrefabInstance objects - shows template match status and apply/override controls.


Overview

Adds a collapsible "PrefabInstance" section to the inspector header when PrefabInstance objects are selected. Detects whether instances differ from their parent template and provides buttons for applying changes or creating new templates.


Public Functions

FunctionSignatureDescription
M.onEditorInspectorHeaderGui(inspectorInfo)Renders PrefabInstance section in inspector with template comparison UI
M.onEditorInitialized()Logs initialization

Key Internal Functions

FunctionDescription
prefabInstanceMatchesParent(prefabInstanceId)Returns true if the instance matches its parent template

UI Elements

ElementConditionDescription
"Make new template" buttonInstance differs from parentCreates a new template from the modified instance
"Apply to parent" buttonInstance differs from parentPushes changes back to the parent template (orange highlight)

Notes

  • Only displays when all selected objects are PrefabInstance class.
  • The "Apply to parent" button uses an orange highlight (ImColorByRGB(255,102,0,255)) to draw attention.
  • Button functionality is stubbed (empty handlers) - likely WIP or handled elsewhere.

See Also

  • Editor AI Tests - Related reference
  • Editor AI Visualization - Related reference
  • Editor – Assembly Spline Tool - Related reference
  • World Editor Guide - Guide

Physics Reloader

Developer utility to destroy and recreate the physics engine at runtime for hot-swapping `libbeamng.dll`.

Editor Preferences

Main preferences window - manages all editor preference categories with search, import/export, and reset.

On this page

OverviewPublic FunctionsKey Internal FunctionsUI ElementsNotesSee Also