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API ReferenceGE ExtensionseditortechroadArchitect

Road Architect - Groups

Manages road groups in the Road Architect. Groups allow batch operations (terraforming, visibility, profiles) across multiple roads defined by a perimeter polygon or manual selection.

Manages road groups in the Road Architect. Groups allow batch operations (terraforming, visibility, profiles) across multiple roads defined by a perimeter polygon or manual selection.


Public Functions

FunctionSignatureDescription
M.groups``Groups data table
M.addGroupToRoadsAudition(...)Adds group to roads in audition mode
M.addGroupToRoadsPlace(...)Places group onto roads
M.goToGroupView(...)Navigates camera to group view
M.manageRotateCam(...)Manages camera rotation for groups
M.createGroup(...)Creates a new group
M.copyPlacedGroup(...)Copies a placed group
M.createPrefabGroup(...)Creates a prefab group
M.goToOldView(...)Returns to previous camera view
M.getDefaultGroups()Returns default group definitions
M.getPlacedGroups()Returns placed groups
M.setPlacedGroups(...)Sets placed groups data
M.removePlacedGroupSoft(...)Soft-removes a placed group
M.removePlacedGroupHard(...)Hard-removes a placed group
M.goToPlacedGroup(...)Navigates camera to a placed group
M.updateGroupsAfterRoadRemove(...)Updates groups after a road is removed
M.save(...)Saves groups data
M.load(...)Loads groups data
M.serialiseGroup(...)Serializes a group
M.deserialiseGroup(...)Deserializes a group

Example: Group Operations

local groups = require('editor/tech/roadArchitect/groups')

-- Create a group from selected roads with a perimeter polygon
local polygon = { vec3(0,0,0), vec3(100,0,0), vec3(100,100,0), vec3(0,100,0) }
local roadIndices = { 1, 3, 5 }
groups.createGroup("Highway Section", roadIndices, polygon)

-- Add/remove roads
groups.addRoadToGroup(1, 7)
groups.removeRoadFromGroup(1, 3)

-- Apply a profile to all roads in the group
groups.applyProfileToGroup(myGroup, highwayProfile, allRoads)

-- Terraform all roads in the group
groups.terraformGroup(myGroup, allRoads, roadMap, terraParams)

-- Toggle visibility
groups.setGroupVisibility(myGroup, false, allRoads)

-- Compute bounding box for camera framing
local aabb = groups.computeGroupAABB(myGroup, allRoads)

Notes

  • Groups reference roads by index into the master roads array
  • Perimeter polygon used for visual fence rendering and containment
  • Group operations iterate roads and apply per-road functions

Functions

addGroupToRoadsAudition(gIdx)

Adds group to roads audition.

  • gIdx (any)

addGroupToRoadsPlace(gIdx, isConformGroupToTerrain)

Adds group to roads place.

  • gIdx (any)
  • isConformGroupToTerrain (any)

Returns: pGroup

goToGroupView(gIdx, timer, time)

Handles go to group view.

  • gIdx (any)
  • timer (any)
  • time (any)

Returns: time

manageRotateCam()

Handles manage rotate cam.

copyPlacedGroup(pg)

Handles copy placed group.

  • pg (any)

Returns: table

createPrefabGroup(g)

Creates prefab group.

  • g (any)

goToOldView()

Handles go to old view.

getDefaultGroups()

Returns the default groups.

getPlacedGroups()

Returns the placed groups.

setPlacedGroups(pg)

Sets the placed groups.

  • pg (any)

removePlacedGroupSoft(groupIdx)

Removes placed group soft.

  • groupIdx (any)

Returns: self

removePlacedGroupHard(groupIdx)

Removes placed group hard.

  • groupIdx (any)

goToPlacedGroup(idx)

Handles go to placed group.

  • idx (number)

Returns: self

updateGroupsAfterRoadRemove()

Updates groups after road remove.

load()

Handles load.

serialiseGroup(g)

Handles serialise group.

  • g (any)

Returns: gSer

deserialiseGroup(gSer)

Handles deserialise group.

  • gSer (any)

Returns: g

Functions

addGroupToRoadsAudition(gIdx)

Adds group to roads audition.

  • gIdx (any)

addGroupToRoadsPlace(gIdx, isConformGroupToTerrain)

Adds group to roads place.

  • gIdx (any)
  • isConformGroupToTerrain (any)

Returns: pGroup

goToGroupView(gIdx, timer, time)

Handles go to group view.

  • gIdx (any)
  • timer (any)
  • time (any)

Returns: time

manageRotateCam()

Handles manage rotate cam.

copyPlacedGroup(pg)

Handles copy placed group.

  • pg (any)

Returns: table

createPrefabGroup(g)

Creates prefab group.

  • g (any)

goToOldView()

Handles go to old view.

getDefaultGroups()

Returns the default groups.

getPlacedGroups()

Returns the placed groups.

setPlacedGroups(pg)

Sets the placed groups.

  • pg (any)

removePlacedGroupSoft(groupIdx)

Removes placed group soft.

  • groupIdx (any)

Returns: self

removePlacedGroupHard(groupIdx)

Removes placed group hard.

  • groupIdx (any)

goToPlacedGroup(idx)

Handles go to placed group.

  • idx (number)

Returns: self

updateGroupsAfterRoadRemove()

Updates groups after road remove.

load()

Handles load.

serialiseGroup(g)

Handles serialise group.

  • g (any)

Returns: gSer

deserialiseGroup(gSer)

Handles deserialise group.

  • gSer (any)

Returns: g


See Also

  • Road Architect - Clothoid - Related reference
  • Road Architect - Decals - Related reference
  • Road Architect - Export - Related reference
  • World Editor Guide - Guide

Road Architect - Geometry

Core geometry module for the Road Architect. Computes road meshes from node chains using Catmull-Rom spline interpolation, lateral offset sampling, elevation blending, and procedural mesh generation.

Road Architect - Import

Handles deserialization and import of Road Architect road data from JSON files. Reconstructs road structures (nodes, profiles, layers, groups, junctions) and initializes render state.

On this page

Public FunctionsExample: Group OperationsNotesFunctionsaddGroupToRoadsAudition(gIdx)addGroupToRoadsPlace(gIdx, isConformGroupToTerrain)goToGroupView(gIdx, timer, time)manageRotateCam()copyPlacedGroup(pg)createPrefabGroup(g)goToOldView()getDefaultGroups()getPlacedGroups()setPlacedGroups(pg)removePlacedGroupSoft(groupIdx)removePlacedGroupHard(groupIdx)goToPlacedGroup(idx)updateGroupsAfterRoadRemove()load()serialiseGroup(g)deserialiseGroup(gSer)FunctionsaddGroupToRoadsAudition(gIdx)addGroupToRoadsPlace(gIdx, isConformGroupToTerrain)goToGroupView(gIdx, timer, time)manageRotateCam()copyPlacedGroup(pg)createPrefabGroup(g)goToOldView()getDefaultGroups()getPlacedGroups()setPlacedGroups(pg)removePlacedGroupSoft(groupIdx)removePlacedGroupHard(groupIdx)goToPlacedGroup(idx)updateGroupsAfterRoadRemove()load()serialiseGroup(g)deserialiseGroup(gSer)See Also