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API ReferenceGE ExtensionseditorraceEditor

Race Editor - Track Layout Tab

Sub-module for configuring the structural layout of a race track - start/end nodes, starting positions, and lap settings.

Sub-module for configuring the structural layout of a race track - start/end nodes, starting positions, and lap settings.


Overview

Defines the race topology: which pathnodes are start/end, which start positions are used for default/reverse/rolling modes, and the default lap count. Displays track classification (reversible, rolling start, closed, branching) and renders stop zones and split markers.


Class Methods

MethodSignatureDescription
C:init(raceEditor)Initializes with parent editor reference
C:setPath(path)Sets the race path
C:selected / C:unselect()No-op
C:draw()Renders the layout configuration panel
C:drawGeneralInfo()Main UI: laps, node/position selectors, classification
C:changeField(field, new)Commits a field change with undo/redo
C:displayClassification(classification, name, field, tt)Shows check/X icon
C:selector(name, objects, fieldName, clrI, tt)Dropdown selector with debug draw label
C:drawStopZone()Draws "Stop Control" label at STOP_ZONE position
C:drawSplits()Draws numbered "Split" labels at split pathnodes

Layout Configuration

FieldCollectionDescription
Lap Count-Default number of laps (min 1, open tracks = 1)
Start NodepathnodesStart/finish line node
End NodepathnodesFinish line for open tracks
Default Starting PositionstartPositionsNormal mode spawn
Reverse Starting PositionstartPositionsReverse mode spawn
Rolling Starting PositionstartPositionsRolling start spawn
Reverse Rolling Starting PositionstartPositionsReverse rolling start spawn

Track Classification

FlagCondition
ReversibleDefault + Reverse start positions set (+ End Node for open)
Rolling StartRolling start position set (+ reverse rolling if reversible)
ClosedTrack loops back to start (allows multiple laps)
BranchingTrack has branching paths (disables time comparison)

Notes

  • Stop zones are detected by start position names: STOP_ZONE, SS_stop_control, TC_out.
  • Split markers are drawn for pathnodes with useAsSplit = true (excludes the last node).
  • Selected selectors draw debug text labels at the object's world position.

Module Variables

  • windowDescription (string) - Module variable.

Module Variables

  • windowDescription (string) - Module variable.

See Also

  • Race Editor - Pacenotes Tab - Related reference
  • Race Editor - Pathnodes Tab - Related reference
  • Race Editor - Segments Tab - Related reference
  • World Editor Guide - Guide

Race Editor - Tools Tab

Sub-module for batch operations on pathnodes and placing decorative objects along the race path.

Rally Editor - Driveline Tab

Sub-module for editing the stage driveline - an editable spline that defines the driving path through a rally stage.

On this page

OverviewClass MethodsLayout ConfigurationTrack ClassificationNotesModule VariablesModule VariablesSee Also