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Modding since 2024

API ReferenceGE ExtensionseditorvehicleEditorliveEditor

General Data

Live editor app displaying real-time vehicle telemetry: position, rotation, velocity, acceleration, airspeed, ground speed, environmental conditions, and damage.

Live editor app displaying real-time vehicle telemetry: position, rotation, velocity, acceleration, airspeed, ground speed, environmental conditions, and damage.


Module: M (extensions.editor.vehicleEditor.liveEditor.veGeneralData)

FunctionDescription
M.open()Opens the general data window
M.onUpdate()Queries vehicle Lua for data and renders telemetry table
M.onSerialize() / M.onDeserialized(data)Persists window open state
PropertyValue
M.menuEntry"General Data"

Displayed Fields

FieldUnitsSource
Positionmobj:getPosition()
Rotation-obj:getRotation()
Heading-obj:getDirectionVector()
Roll/Pitch/Yawradobj:getRollPitchYaw()
Velocitym/sobj:getVelocity()
Accelerationm/s²sensors.gx2, gy2, gz2
Speedm/svel:length()
Airspeedm/sobj:getAirflowSpeed()
Ground Speedm/sobj:getGroundSpeed()
Air Temperature°Cobj:getEnvTemperature() - 273.15
Air PressurekPaobj:getEnvPressure() * 0.001
Air Densitykg/m³obj:getAirDensity()
Vehicle Damage$beamstate.damage

Usage Example

-- Open via Vehicle Editor > Live Editor > General Data
extensions.editor_vehicleEditor_liveEditor_veGeneralData.open()

-- The extension queries vehicle data every frame via queueLuaCommand:
vEditor.vehicle:queueLuaCommand([[
  local data = {}
  data.heading = vec3(obj:getDirectionVector())
  data.pos = vec3(obj:getPosition())
  data.vel = vec3(obj:getVelocity())
  data.rot = vec3(obj:getRotation())
  data.roll, data.pitch, data.yaw = obj:getRollPitchYaw()
  data.sensors = {}
  data.sensors.gx2 = sensors.gx2
  data.sensors.gy2 = sensors.gy2
  data.sensors.gz2 = sensors.gz2
  data.airflowSpeed = obj:getAirflowSpeed()
  data.groundSpeed = obj:getGroundSpeed()
  data.envTemperature = obj:getEnvTemperature()
  data.envPressure = obj:getEnvPressure()
  data.airDensity = obj:getAirDensity()
  data.damage = beamstate.damage
  obj:queueGameEngineLua("vEditor.generalData =" .. serialize(data))
]])

-- Data is displayed in a two-column ImGui table:
-- Column 0 (200px): field label
-- Column 1 (1000px): formatted value (4 decimal places)

See Also

  • Adjustable Tech Car Tuner - Related reference
  • Aero Debug - Related reference
  • Crash Tester - Related reference
  • World Editor Guide - Guide

Flexbody Debug

Live editor app for inspecting and debugging flexbody meshes - visualises vertices, nodes, locator coordinates, and detects problematic vertices (spiking, lacking nearby nodes).

JBeam Picker

Live editor app for interactively picking, inspecting, and monitoring nodes and beams in the 3D viewport - displays static JBeam data, live telemetry graphs, and supports text-based search.

On this page

Module: M (extensions.editor.vehicleEditor.liveEditor.veGeneralData)Displayed FieldsUsage ExampleSee Also