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API ReferenceGE ExtensionseditormissionPlaybook

Playbook Attribute Viewer

Editor extension that displays **player attribute values and changes** at each step of a Mission Playbook execution. Includes a multi-series plot.

Editor extension that displays player attribute values and changes at each step of a Mission Playbook execution. Includes a multi-series plot.


Overview

Shows a table of all player attributes (money, beamXP, branch values) at the current playbook page, with tier/level info and delta from the previous page. Below the table, renders a time-series plot of attribute values across all pages.


Module Interface (M)

FunctionDescription
M.onEditorInitialized()Registers window (500×500) and menu item under "Missions".
M.onEditorGui(dt)Draws the attribute table and plot (only if Mission Playbook is visible).
M.show()Shows both the playbook and this viewer window.
M.onPlaybookLogAfterStep(resultData)Hook: snapshots all player attributes into resultData.attributes.

Attribute Table Columns

ColumnDescription
KeyAttribute name (money, beamXP, branch keys)
ValueCurrent numeric value
TierBranch level with progress (green if level increased)
ChangeDelta from previous page (green = positive, red = negative)

Plot

Uses plotHelperUtil with Catmull-Rom curves to render a multi-series line chart of all non-money attributes across all playbook pages.


Data Snapshot Format

resultData.attributes = {
  money = { value = 15000 },
  beamXP = { value = 420, level = 3, curLvlProgress = 20, neededForNext = 100 },
  -- ...
}

Usage Example

-- Automatically hooks into playbook execution
-- Access from menu: Missions → Playbook Attribute Viewer
editor_missionPlaybook_attributeViewer.show()

Module Variables

  • onEditorRegisterPreferences (any) - Module variable.

Module Variables

  • onEditorRegisterPreferences (any) - Module variable.

Additional Exports

  • M.onEditorRegisterPreferences

See Also

  • Playbook Mission Tree Viewer - Related reference
  • Playbook Unlocked Missions Viewer - Related reference
  • World Editor Guide - Guide

Mission Editor – Start Trigger

Editor sub-module for configuring **how and where a mission starts**. Supports `coordinates` (world-space position with radius) and `league` (career progress screen) trigger types.

Playbook Mission Tree Viewer

Editor extension that renders a **visual node graph** of all career missions, showing unlock states and star progress at each playbook step.

On this page

OverviewModule Interface (M)Attribute Table ColumnsPlotData Snapshot FormatUsage ExampleModule VariablesModule VariablesAdditional ExportsSee Also