API ReferenceGE Extensionsflowgraphnodesgameplaytraffic
Traffic Parameters
**File:** `flowgraph/nodes/gameplay/traffic/trafficParams.lua`
File: flowgraph/nodes/gameplay/traffic/trafficParams.lua
Description: Sets various parameters for the traffic system.
Category: once_instant Tags: traffic, ai, mode, settings, parameters
Data Fields
| Field | Default |
|---|---|
self.data.usePoolInactiveAmount | false |
Input Pins
| Name | Type | Description |
|---|---|---|
aiMode | string | AI mode of all vehicles in traffic. |
spawnRate | number | Respawn rate of traffic; can be between 0 and 3. |
directionBias | number | Respawn direction bias; can be between -1 and 1 (-1 is away from you, and 1 is towards you). |
risk | number | Average risk (or aggression) value of all traffic vehicles. |
poolActiveAmount | number | Amount of active and visible vehicles in the vehicle pooling system. |
enableRandomEvents | bool | Enable or disable random events in traffic (suspects, emergencies, etc.). |
Methods
C:init()C:postInit()C:workOnce()
See Also
- Add Vehicle (Traffic) - Related reference
- Traffic Driving Stats - Related reference
- File Vehicle Group - Related reference
- FlowGraph Guide - Guide