API ReferenceGE Extensionsflowgraphnodesgameplaytraffic
Activate Traffic
**File:** `flowgraph/nodes/gameplay/traffic/trafficActivate.lua`
File: flowgraph/nodes/gameplay/traffic/trafficActivate.lua
Description: Enables traffic mode and sets vehicles to act as traffic.
Category: once_instant Tags: traffic, ai, activate, enable
Input Pins
| Name | Type | Description |
|---|---|---|
vehicleIds | table | Table of vehicle ids; use the Spawn Vehicle Group node. |
Output Pins
| Name | Type | Description |
|---|---|---|
activated | flow | Flows once after traffic gets activated. |
vehicleIds | table | Table of active and validated vehicle ids. |
total | number | Total number of AI traffic vehicles. |
Methods
C:init()C:_executionStopped()C:onNodeReset()C:workOnce()C:work()
See Also
- Add Vehicle (Traffic) - Related reference
- Traffic Driving Stats - Related reference
- File Vehicle Group - Related reference
- FlowGraph Guide - Guide