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API ReferenceGE Extensionsflowgraphnodesgameplay

Decal Line

**File:** `flowgraph/nodes/gameplay/decalLine.lua`

File: flowgraph/nodes/gameplay/decalLine.lua

Description: Draws a simple decal multiple times from point A to point B. Works like a loading bar.

Category: repeat_instant Tags: util, draw

Data Fields

FieldDefault
self.data.snapToTerrainfalse

Input Pins

NameTypeDescription
posAvec3Start of the line.
posBvec3End of the line.
decalScalevec3Decal scale.
amountnumberHow many decals will be used to draw the line.
invertedboolWhether the line will be filling from the bottom instead of the top.
decalPathstringThe path to the decal to be used.
filling1numberHow much filled (0 - 100) will the first filling be (Can display progress).
filling2numberHow much filled (0 - 100) will be the second filling (Can display a cooldown).
filledColorcolorPrimary color.
fillingColor1colorFirst filling color (progress).
fillingColor2colorSecond filling color (cooldown).
backgroundColorcolorSecondary color (opposite of filling).

Methods

  • C:init()
  • C:_executionStarted()
  • C:work()

See Also

  • Allow Walking - Related reference
  • Blacklist Walking - Related reference
  • Can Enter From Walking - Related reference
  • FlowGraph Guide - Guide

Decal Circle

**File:** `flowgraph/nodes/gameplay/decalCircle.lua`

Decal Path

**File:** `flowgraph/nodes/gameplay/decalPath.lua`

On this page

Data FieldsInput PinsMethodsSee Also