API ReferenceGE Extensionsflowgraphnodesgameplaytraffic
Pursuit Parameters
**File:** `flowgraph/nodes/gameplay/traffic/pursuitParams.lua`
File: flowgraph/nodes/gameplay/traffic/pursuitParams.lua
Description: Sets various parameters for the police system.
Category: once_instant Tags: traffic, police, pursuit, ai, mode, settings, parameters
Input Pins
| Name | Type | Description |
|---|---|---|
policeStrictness | number | Police strictness for catching offenses (from 0 to 1). |
arrestLimit | number | Duration until pursuit ends due to arrest. |
arrestRadius | number | Default arrest radius. |
evadeLimit | number | Duration until pursuit ends due to escape. |
evadeRadius | number | Default evade radius. |
suspectFrequency | number | Suspect frequency for wanted AI drivers (from 0 to 1) |
roadblockFrequency | number | Roadblock frequency at the highest wanted level (from 0 to 1). |
Methods
C:init()C:workOnce()
See Also
- Add Vehicle (Traffic) - Related reference
- Traffic Driving Stats - Related reference
- File Vehicle Group - Related reference
- FlowGraph Guide - Guide