API ReferenceGE Extensionsflowgraphnodesgameplay
Blacklist Walking
**File:** `flowgraph/nodes/gameplay/blacklistWalking.lua`
File: flowgraph/nodes/gameplay/blacklistWalking.lua
Description: Allows or denies a vehicle to be entered from walking mode.
Category: rework_needed Dependencies: gameplay_walk
Input Pins
| Name | Type | Description |
|---|---|---|
flow | flow | Inflow for this node. |
allow | flow | Removes this vehicle from the blacklist, so it can be entered. |
deny | flow | Adds this vehicle to the blacklist, so it cannot be entered. |
vehId | number | The Id of the vehicle that should be allowed/denied. |
clear | flow | Removes all vehicles from the blacklist. |
fill | flow | Adds all vehicles currently managed by the current project to the blacklist. |
fillAll | flow | Adds all vehicles available in the scenetree to the blacklist. |
Output Pins
| Name | Type | Description |
|---|---|---|
flow | flow | Outflow for this node. |
Methods
C:init(mgr, ...)C:work(args)
See Also
- Allow Walking - Related reference
- Can Enter From Walking - Related reference
- Career Active - Related reference
- FlowGraph Guide - Guide