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Allow WalkingBlacklist WalkingCan Enter From WalkingCareer ActiveComplete ScenarioCountdownDecal CircleDecal LineDecal PathDecal SingleIs Walking BlacklistedGroundmarker Remaining DistanceGroundmarkersIs WalkingIs Walking EnabledMission DefaultsMultiseatDetect Acceleration At StartPointsBar PointsPointsBar ThresholdsRemove Other VehiclesToggle WalkingIn Zone

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API ReferenceGE Extensionsflowgraphnodesgameplay

Complete Scenario

**File:** `flowgraph/nodes/gameplay/completeScenario.lua`

File: flowgraph/nodes/gameplay/completeScenario.lua

Description: Completes a scenario.

Category: once_instant

Input Pins

NameTypeDescription
reasonstringFinal message.
failboolIf true, scenario will fail.

Methods

  • C:workOnce()
  • C:drawMiddle(builder, style)

See Also

  • Allow Walking - Related reference
  • Blacklist Walking - Related reference
  • Can Enter From Walking - Related reference
  • FlowGraph Guide - Guide

Career Active

**File:** `flowgraph/nodes/gameplay/careerActive.lua`

Countdown

**File:** `flowgraph/nodes/gameplay/countdown.lua`

On this page

Input PinsMethodsSee Also