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API ReferenceGE Extensionsflowgraphnodesgameplaytraffic

Setup Pursuit Gameplay

**File:** `flowgraph/nodes/gameplay/traffic/setupPursuitGameplay.lua`

File: flowgraph/nodes/gameplay/traffic/setupPursuitGameplay.lua

Description: Uses the traffic system to create pursuit gameplay, with a suspect and police vehicles.

Category: once_instant Tags: police, cops, pursuit, chase, traffic, ai

Input Pins

NameTypeDescription
suspectIdnumberSuspect vehicle id.
mainPoliceIdnumber(Optional) Use this to provide one police vehicle id.
policeIdstableArray of police vehicle ids; if none given, attempts to use existing police vehicles.
pursuitModenumberInitial pursuit mode (from 1 to 3)
preventAutoStartboolSet this to true if you want to manually control the pursuit activation.

Output Pins

NameTypeDescription
successflowFlows if setup was successful.
failflowFlows if setup failed for some reason.

Methods

  • C:workOnce()

See Also

  • Add Vehicle (Traffic) - Related reference
  • Traffic Driving Stats - Related reference
  • File Vehicle Group - Related reference
  • FlowGraph Guide - Guide

Setup Parking System

**File:** `flowgraph/nodes/gameplay/traffic/setupParkedCars.lua`

Set Traffic Vehicle Data

**File:** `flowgraph/nodes/gameplay/traffic/setVehicleData.lua`

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Input PinsOutput PinsMethodsSee Also