API ReferenceGE Extensionsflowgraphnodesgameplaytraffic
Parking System Parameters
**File:** `flowgraph/nodes/gameplay/traffic/parkingParams.lua`
File: flowgraph/nodes/gameplay/traffic/parkingParams.lua
Description: Sets variables for the parking system.
Category: once_instant Tags: traffic, parking, parameters
Data Fields
| Field | Default |
|---|---|
self.data.usePoolInactiveAmount | false |
Input Pins
| Name | Type | Description |
|---|---|---|
precision | number | Precision required to validate a vehicle in a parking spot (from 0 to 1). |
neatness | number | Parking neatness of other parked vehicles used by the parking system (from 0 to 1). |
parkingDelay | number | Delay, in seconds, until a stopped vehicle is considered parked in a parking spot. |
respawnProbability | number | Base probability to use for finding and moving to parking spots. |
poolActiveAmount | number | Amount of active and visible vehicles in the vehicle pooling system. |
debugLevel | number | Debug mode level to use (from 0 to 3). |
Methods
C:init()C:workOnce()
See Also
- Add Vehicle (Traffic) - Related reference
- Traffic Driving Stats - Related reference
- File Vehicle Group - Related reference
- FlowGraph Guide - Guide