API ReferenceGE Extensionsflowgraphnodesgameplayrace
Race Pathnode Reached
**File:** `flowgraph/nodes/gameplay/race/raceNodeReached.lua`
File: flowgraph/nodes/gameplay/race/raceNodeReached.lua
Description: Lets the flow through when a vehicle reaches any pathnode.
Category: logic Tags: scenario
Data Fields
| Field | Default |
|---|---|
self.data.detailed | false |
Input Pins
| Name | Type | Description |
|---|---|---|
flow | flow | Inflow for this node. |
raceData | table | Data from the race for other nodes to process. |
vehId | number | The Vehicle that should be tracked. |
Output Pins
| Name | Type | Description |
|---|---|---|
flow | flow | Outflow from this node. |
nodeName | string | Name of the node that has been reached. |
Methods
C:init(mgr, ...)C:drawMiddle(builder, style)C:work(args)
See Also
- File Path - Related reference
- File Race - Related reference
- im Race Times - Related reference
- FlowGraph Guide - Guide