API ReferenceGE Extensionsflowgraphnodesgameplayrace
File Path
**File:** `flowgraph/nodes/gameplay/race/filePath.lua`
File: flowgraph/nodes/gameplay/race/filePath.lua
Description: Loads a Path from a file.
Category: once_p_duration Tags: scenario
Input Pins
| Name | Type | Description |
|---|---|---|
file | string | File of the race |
reverse | bool | If the path should be reversed, if possible. |
Output Pins
| Name | Type | Description |
|---|---|---|
pathData | table | Data from the path for other nodes to process. |
name | string | Name of the Race |
desc | string | Description of the Race |
branching | bool | If the path is branching. |
closed | bool | If the path is closed. |
laps | number | Default number of laps. |
checkpointCount | number | Number of checkpoints in total (does nto work for branching) |
recoveryCount | number | Number of checkpoints that have a recovery point set up |
Methods
C:init(mgr, ...)C:postInit()C:drawCustomProperties()C:onNodeReset()C:_executionStopped()C:work(args)
See Also
- File Race - Related reference
- im Race Times - Related reference
- Move Veh to Start Position - Related reference
- FlowGraph Guide - Guide