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Modding since 2024

API ReferenceGE Extensionsflowgraphnodesgameplayrace

File Path

**File:** `flowgraph/nodes/gameplay/race/filePath.lua`

File: flowgraph/nodes/gameplay/race/filePath.lua

Description: Loads a Path from a file.

Category: once_p_duration Tags: scenario

Input Pins

NameTypeDescription
filestringFile of the race
reverseboolIf the path should be reversed, if possible.

Output Pins

NameTypeDescription
pathDatatableData from the path for other nodes to process.
namestringName of the Race
descstringDescription of the Race
branchingboolIf the path is branching.
closedboolIf the path is closed.
lapsnumberDefault number of laps.
checkpointCountnumberNumber of checkpoints in total (does nto work for branching)
recoveryCountnumberNumber of checkpoints that have a recovery point set up

Methods

  • C:init(mgr, ...)
  • C:postInit()
  • C:drawCustomProperties()
  • C:onNodeReset()
  • C:_executionStopped()
  • C:work(args)

See Also

  • File Race - Related reference
  • im Race Times - Related reference
  • Move Veh to Start Position - Related reference
  • FlowGraph Guide - Guide

Drift Race Path

**File:** `flowgraph/nodes/gameplay/drift/setDriftRacePath.lua`

File Race

**File:** `flowgraph/nodes/gameplay/race/fileRace.lua`

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Input PinsOutput PinsMethodsSee Also