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API ReferenceGE Extensionsflowgraphnodesgameplayrace

Move Veh to Start Position

**File:** `flowgraph/nodes/gameplay/race/moveVehicleToStartposition.lua`

File: flowgraph/nodes/gameplay/race/moveVehicleToStartposition.lua

Description: Moves a vehicle to a starting position of a path.

Category: repeat_instant Tags: scenario, race

Input Pins

NameTypeDescription
vehIdnumberId of vehicle to move.
namestringName of the start position to get; no value will use default.
lowPrecisionboolUse Low Prio if you want to move the vehicle in the first frame of it being spawned.
pathDatatableData from the path for other nodes to process.
idnumberIf id is given, will use that starting position instead.
reverseboolUse the default reverse position instead.
rollingboolUse the default rolling position instead.
repairboolIf enabled, vehicle will be repaired. otherwise it will only be moved.

Output Pins

NameTypeDescription
posvec3Position.
rotquatRotation.
existsboolTrue if the start position exists.

Methods

  • C:init(mgr, ...)
  • C:_executionStarted()
  • C:work(args)

See Also

  • File Path - Related reference
  • File Race - Related reference
  • im Race Times - Related reference
  • FlowGraph Guide - Guide

ImGui Race Times

**File:** `flowgraph/nodes/gameplay/race/imRaceTimes.lua`

Race Start Transform

**File:** `flowgraph/nodes/gameplay/race/pathDefaultStartTransform.lua`

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Input PinsOutput PinsMethodsSee Also