RLS Studios
ProjectsPatreonCommunityDocsAbout
Join Patreon
BeamNG Modding Docs

Guides

Reference

AI Module ReferenceBackwards Compatibility Module ReferenceBdebug Module ReferenceBdebugImpl Module ReferenceBeamstate Module ReferenceBullettime Module ReferenceController Module ReferenceDamageTracker Module ReferenceDrivetrain Module ReferenceElectrics Module ReferenceElectrics Custom Value ParserEnergyStorage Module ReferenceExtensions Module ReferenceFire Module ReferenceVehicle Engine True GlobalsGuihooks Module ReferenceGUI Streams Module ReferenceHTML Texture Module ReferenceHydros Module ReferenceInput Module ReferenceJBeam-Lua Integration GuideMapmgr Module ReferenceMaterial Module ReferenceBeamNG Math & Unit Conversions Referenceobj (Vehicle C++ Object)PartCondition Module ReferenceParticlefilter Module ReferenceParticles Module ReferencePowertrain Module ReferenceVehicle Property & Module TreeProps Module ReferenceProtocols Module ReferenceRecovery Module ReferenceScriptAI Module ReferenceSensors Module ReferenceSounds Module ReferenceStreams Module ReferenceThrusters Module Reference`v` (Vehicle Data & JBeam)Wheels Module Reference
Advanced Wheel DebugAero DebugVehicle APIChassis DataCouplingsCruise ControlDrag AIDynamic Vehicle DataDyno ClientESC CalibrationESC MeasurementVehicle Extensions OverviewGameplay InterfaceGameplay StatisticInput AnalyzerMQTT Grafana DemoOdometerOutGaugeOutSimPerfect LaunchPerformance LoggerSimple Trip AppSkeletonStraight LineTelemetry LoggerUT RecorderVehicle Performance DataVehicle Stats Logger
Interact AIInteract BeamstateInteract Cargo ContainersInteract ControllerInteract ElectricsInteract Energy StorageInteract FireInteract MiscInteract Part ConditionInteract PowertrainInteract RecoveryInteract Vehicle Performance Data

UI

Resources

BeamNG Game Engine Lua Cheat SheetGE Developer RecipesMCP Server Setup

// RLS.STUDIOS=true

Premium Mods for BeamNG.drive. Career systems, custom vehicles, and immersive gameplay experiences.

Index

HomeProjectsPatreon

Socials

DiscordPatreon (RLS)Patreon (Vehicles)

© 2026 RLS Studios. All rights reserved.

Modding since 2024

API ReferenceveextensionsgameplayInterfaceModules

Interact Fire

Gameplay interface module for controlling vehicle fire simulation. Provides actions to ignite, extinguish, and query fire state on the vehicle.

Gameplay interface module for controlling vehicle fire simulation. Provides actions to ignite, extinguish, and query fire state on the vehicle from the Game Engine layer.


Public API

VariableTypeDescription
moduleActionstableMap of action names to handlers for fire control (ignite, extinguish).
moduleLookupstableMap of lookup names to getters for querying fire state.

See Also

  • Gameplay Interface — Parent bridge module
  • Interact Beamstate — Structural damage control

Interact Energy Storage

Gameplay interface module for managing fuel tanks, batteries, and other energy storage devices. Supports fuel level queries, refueling, and battery charge management.

Interact Misc

Gameplay interface module for miscellaneous vehicle actions. Handles horn, paint color, license plate text, and other general-purpose operations.

On this page

Public APISee Also