API ReferenceGE ExtensionsflowgraphnodesgameplayvehiclePool
Activate All Vehicles
**File:** `flowgraph/nodes/gameplay/vehiclePool/activateAll.lua`
File: flowgraph/nodes/gameplay/vehiclePool/activateAll.lua
Description: Activates or deactivates all vehicles in the pool.
Category: once_instant Tags: traffic, budget, pooling Dependencies: core_vehicleActivePooling
Input Pins
| Name | Type | Description |
|---|---|---|
vehPool | table | Vehicle pool object; use the Create Pool node. |
activate | bool | Activate or deactivate all vehicles. |
Methods
C:workOnce()
See Also
- Activate Vehicles By Distance - Related reference
- Activate Vehicle - Related reference
- Add Vehicle Group To Pool - Related reference
- FlowGraph Guide - Guide