API ReferenceGE ExtensionsflowgraphnodesgameplayrecoveryPrompt
On Recovery Prompt Action
**File:** `flowgraph/nodes/gameplay/recoveryPrompt/onRecoveryPromptAction.lua`
File: flowgraph/nodes/gameplay/recoveryPrompt/onRecoveryPromptAction.lua
Description: Lets flow through if any button of the recoveryPrompt has been pressed
Category: logic
Input Pins
| Name | Type | Description |
|---|---|---|
flow | flow | Inflow for this node. |
Output Pins
| Name | Type | Description |
|---|---|---|
flow | flow | Outflow for this node. |
flipMission | flow | Outflow once when 'Flip upright'(Mission) has been pressed. |
recoverMission | flow | Outflow once when 'Recover'(Mission) has been pressed. |
submitMission | flow | Outflow once when 'Commit Attempt'(Mission) has been pressed. |
restartMission | flow | Outflow once when 'Restart Mission'(Mission) has been pressed. |
Methods
C:init()C:work(args)C:_afterTrigger()C:drawMiddle(builder, style)C:_executionStarted()C:onRecoveryPromptButtonPressed(id)
See Also
- Get Recovery Prompt Button Limit and Count - Related reference
- Set Recovery Prompt Active - Related reference
- Set Recovery Prompt Button - Related reference
- FlowGraph Guide - Guide