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API ReferenceveenergyStorage

Fuel Tank Component

Logic defined in `lua/vehicle/energyStorage/fuelTank.lua`. Simulates a physical container for liquid fuels.

Logic defined in lua/vehicle/energyStorage/fuelTank.lua. Simulates a physical container for liquid fuels.

Exports

Functions

new(jbeamData) (factory)

  • Description: Creates a new fuel tank object.

  • JBeam Properties:

    • fuelCapacity: Total volume (L).
    • energyType: "gasoline", "diesel", or "kerosene".
    • fuelLiquidDensity: Density (kg/L).
  • Returns: storage

Methods (on object)

  • updateGFX(dt): Recalculates remaining volume/ratio from stored energy, updates fuel node masses, and applies leak drain.
  • onBreak(): Triggers a leak at brokenLeakRate.
  • setRemainingVolume(volume): Directly sets the fuel level (clamped to capacity).
  • setRemainingRatio(ratio): Sets fuel level as a ratio (0.0-1.0) of total energy capacity.
  • registerDevice(device): Associates a powertrain device (engine) with this storage.
  • setPartCondition(odometer, integrity, visual): Restores tank state from saved data. integrity can be a number (0-1, maps to proportional fuel) or a table with storedEnergy and currentLeakRate.
  • getPartCondition(): Returns integrity state and value for serialization.

Related

  • beamstate: Often triggers onBreak via beam breakage hooks.

Energy Storage Components

The `energyStorage/` directory contains definitions for various physical energy containers used by the vehicle.

Nitrous (N2O) Tank Component

Logic defined in `lua/vehicle/energyStorage/n2oTank.lua`. Simulates a tank for Nitrous Oxide injection.

On this page

ExportsFunctionsnew(jbeamData) (factory)Methods (on object)Related