API ReferenceGE Extensionsflowgraphnodesgameplayrally
Stopped Near Position?
**File:** `flowgraph/nodes/gameplay/rally/vehicleStoppedNearPos.lua`
File: flowgraph/nodes/gameplay/rally/vehicleStoppedNearPos.lua
Description: Checks if the vehicle is stopped near a position for at least T seconds.
Category: once_f_duration Tags: rally
Input Pins
| Name | Type | Description |
|---|---|---|
flow | flow | Inflow for this node. |
reset | flow | Resets this node. |
vehId | number | Id of the vehicle to check. |
pos | vec3 | Position to check. |
duration | number | Duration of the stop. |
radius | number | Radius to check for. |
Output Pins
| Name | Type | Description |
|---|---|---|
flow | flow | Inflow for this node. |
impulse | flow | Impulse flow when the vehicle is stopped near the position. |
Methods
C:init(mgr, ...)C:_executionStarted()C:updateTimer()C:drawMiddle(builder, style)C:updateVehicleData()C:updateVehicleData2()C:isStopped()C:isNearPosition()C:drawDebugStopZone()C:drawDebugVehiclePoint(inside)C:work(args)
See Also
- Rally Mode Countdown - Related reference
- Rally Loop Synced Countdown - Related reference
- Rally Mode Create Ground Marker Route - Related reference
- FlowGraph Guide - Guide