RLS Studios
ProjectsPatreonCommunityDocsAbout
Join Patreon
BeamNG Modding Docs

Guides

Reference

Server CommandsGE UtilitiesGame Engine MainNavigation GraphScreenshot CaptureServerServer ConnectionSpawnpoint ManagerSimulation TimeVehicle SpawningSuspension Frequency Tester
Flowgraph Base ModuleFlowgraph Base NodeFlowgraph Base State NodeFlowgraph Node BuilderFlowgraph GraphFlowgraph Group HelperFlowgraph LinkFlowgraph ManagerNew Node TemplateFlowgraph PinFlowgraph States ManagerFlowgraph UtilsFlowgraph Variable Storage
Controls Action NodeControls Reset NodeCustom Trigger NodeOn BeamNG TriggerOn Mission EndedOn Update

UI

Resources

BeamNG Game Engine Lua Cheat SheetGE Developer RecipesMCP Server Setup

// RLS.STUDIOS=true

Premium Mods for BeamNG.drive. Career systems, custom vehicles, and immersive gameplay experiences.

Index

HomeProjectsPatreon

Socials

DiscordPatreon (RLS)Patreon (Vehicles)

© 2026 RLS Studios. All rights reserved.

Modding since 2024

API ReferenceGE Extensionsflowgraphnodesevents

Controls Reset Node

- **File:** `flowgraph/nodes/events/controlsReset.lua`

Overview

  • File: flowgraph/nodes/events/controlsReset.lua
  • Name: Controls Reset
  • Category: logic

Lets flow through when Reset has been pressed. When this node is used, the default freeroam reset no longer happens.

Pin Schema

DirTypeNameFlagsDescription
inflowflowInflow for this node.
outflowflowimpulseOutflow once when reset pressed.
outboolvaluehiddenTrue if reset pressed, false otherwise.

Tags

input

Data Properties

PropertyDefaultDescription
blocksOnResetGameplaytruePrevents default reset behavior.

Key Methods

MethodDescription
onResetGameplay()Hook called on reset; sets flag.
_afterTrigger()Clears reset flag after trigger cycle.
work()Outputs flow/value based on reset flag; logs event.
onGatherGameContextUiButtons(results)Adds a "Reset" button to the game context UI.

See Also

  • Controls Action Node - Related reference
  • Custom Trigger Node - Related reference
  • on BeamNGTrigger Node - Related reference
  • FlowGraph Guide - Guide

Controls Action Node

- **File:** `flowgraph/nodes/events/controlsAction.lua`

Custom Trigger Node

- **File:** `flowgraph/nodes/events/customizedTriggerBox.lua`

On this page

OverviewPin SchemaTagsData PropertiesKey MethodsSee Also