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API ReferenceGE Extensionscoresettings

Shader Quality

Defines shader quality presets for the GraphicsQualityGroup system.

Defines shader quality presets for the GraphicsQualityGroup system.


Overview

core/settings/shaderQuality - Quality levels module controlling pixel specular, normal mapping, parallax mapping, and water reflections.


Quality Levels

LeveldisablePixSpeculardisableNormalmappingdisableParallaxMappingdisableTrueReflectionsShaderQualityGroup
Low0011Low
High0000High

Console Variables

VariableDescription
$pref::Video::disablePixSpecularDisable per-pixel specular
$pref::Video::disableNormalmappingDisable normal maps
$pref::Video::disableParallaxMappingDisable parallax/displacement maps
$pref::Water::disableTrueReflectionsDisable water reflections
$pref::Video::ShaderQualityGroupNamed quality group string

Module State

VariableTypeDefault
qualityLevelstable{
  • M.qualityLevels - Table. Quality presets (Low/High) mapping shader, specular, normal mapping, parallax, and water reflection prefs.

See Also

  • GraphicsQualityGroup - Quality group class

Settings (Core)

Central settings manager - loads, saves, and distributes all game settings (graphics, audio, gameplay, units, language, etc.).

Shadows Quality

Defines shadow quality presets for the GraphicsQualityGroup system.

On this page

OverviewQuality LevelsConsole VariablesModule StateSee Also