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API ReferenceGE ExtensionscorecameraModes

Camera Mode: Fallback

Minimal global filter camera that ensures `pos` and `rot` are always defined. Acts as a safety net in the camera pipeline, running at order 0.6.

Minimal global filter camera that ensures pos and rot are always defined. Acts as a safety net in the camera pipeline, running at order 0.6.


Class API

MethodSignatureDescription
C:init()Sets global, filter, hidden, runningOrder
C:update(data)Sets default pos/rot if nil

Properties

PropertyValueDescription
isGlobaltrueAlways exists (no vehicle needed)
isFiltertrueModifies existing data
hiddentrueNot user-selectable
runningOrder0.6Runs after most cameras, before final output

Behavior

If data.res.pos is nil, sets it to data.pos (vehicle position).
If data.res.rot is nil, sets it to quatFromDir(data.pos) (look at origin).

This prevents NaN/crash scenarios when no other camera has set valid output.


Usage Examples

-- Never called directly; runs automatically every frame
-- Part of getRunningCamsOrder() pipeline

See Also

  • Camera Mode: Autopoint - Related reference
  • Camera Mode: Autozoom - Related reference
  • Camera Mode: Big Map - Related reference
  • Core Systems Guide - Guide

Camera Mode: External / Fan Camera

Cinematic external camera that automatically finds interesting viewpoints, pans, zooms, and switches angles. Features two modes: "fan" (handheld/spectator) and "TV" (smooth/broadcast).

Camera Mode: Free Camera

Detached free-fly camera with Newton physics for smooth movement. Supports keyboard/mouse/gamepad/3D spacemouse input, configurable smoothing, and manual zoom.

On this page

Class APIPropertiesBehaviorUsage ExamplesSee Also