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API ReferenceGE Extensionsutil

Input System Utils

Utilities for analyzing and re-formatting input map JSON files. Prints binding statistics and resaves all inputmap files with consistent formatting and sorting.

Utilities for analyzing and re-formatting input map JSON files. Prints binding statistics and resaves all inputmap files with consistent formatting and sorting.


Overview

util_inputSystemUtils provides two main tools: printStats() dumps statistics about input bindings across all inputmap files, and resave() reformats every inputmap JSON with consistent sorting, vendor name resolution, and custom pretty-printing.

Extension path: lua/ge/extensions/util/inputSystemUtils.lua


Exports (M)

FunctionSignatureDescription
printStats()Prints total binding count and top 20 most-used actions.
resave()Resaves all inputmap JSON files with consistent formatting.

Internals

printStats

  1. Scans all *.json files containing inputmaps/ in the path.
  2. Counts total bindings and per-action usage.
  3. Prints the top 20 most-used actions sorted by frequency.

resave

For each inputmap JSON file:

  1. VID/PID resolution: Extracts vendor/product IDs from vidpid field or filename.
  2. Vendor name lookup: Uses vendorNames.json to resolve vendor names.
  3. Binding sorting: Bindings are sorted by control (natural sort), then by action.
  4. Custom JSON encoding: Uses jsonPrettyEncoderCustom with:
    • Key weight ordering: control first (10), default (50), bindings last (99).
    • Folding callback: Collapses small tables (< 4 items) under /bindings/.
  5. Only writes if content changed.

Natural Sort

Uses zero-padded number comparison for natural sorting:

"axis1" < "axis2" < "axis11"  -- instead of "axis1" < "axis11" < "axis2"

VID/PID Validation

isValidVIdPId() checks that the string is exactly 8 hex characters. Invalid IDs are cleared.


How It Works

  1. Call printStats() to see binding statistics.
  2. Call resave() to reformat all inputmap files in-place.
  3. Files that are already correctly formatted are skipped.

Lua Examples

-- Print input binding statistics
extensions.util_inputSystemUtils.printStats()
-- Output:
-- 1523 total bindings
-- top 20 actions:
--  * steering - 45
--  * throttle - 42
--  * brake - 41
--  ...

-- Resave all inputmap files with consistent formatting
extensions.util_inputSystemUtils.resave()

Additional Exports

  • M.printStats - (undocumented)
  • M.resave - (undocumented)

See Also

  • Auto Annotation - Related reference
  • Booster - Related reference
  • Calibrate ESC - Related reference
  • Game Engine Overview - Guide

Ground Model Debug

ImGui-based debug tool for visualizing and editing ground model physics properties in real time.

Instanced Line Render Demo

Demo extension showcasing the instanced line and dot rendering API. Features an N-body gravity simulation, grid drawing, sine waves, edge tests, and traffic signal visualization.

On this page

OverviewExports (M)InternalsprintStatsresaveNatural SortVID/PID ValidationHow It WorksLua ExamplesAdditional ExportsSee Also