RLS Studios
ProjectsPatreonCommunityDocsAbout
Join Patreon
BeamNG Modding Docs

Guides

Reference

Server CommandsGE UtilitiesGame Engine MainNavigation GraphScreenshot CaptureServerServer ConnectionSpawnpoint ManagerSimulation TimeVehicle SpawningSuspension Frequency Tester
Gameplay AchievementGameplay CityDiscoverForce FieldGarage ModeMarker InteractionParking SystemGameplay Playmode MarkersGameplay PoliceGameplay RallyGameplay Rally LoopGameplay Raw POIsGameplay Skidpad TestSpeed Trap LeaderboardsSpeed Traps and CamerasGameplay StatisticsTaxi Ride SystemTraffic SystemVehicle PerformanceWalking
Discover ExperiencesDiscover ExperiencesNew Player Experience
Junkyard

UI

Resources

BeamNG Game Engine Lua Cheat SheetGE Developer RecipesMCP Server Setup

// RLS.STUDIOS=true

Premium Mods for BeamNG.drive. Career systems, custom vehicles, and immersive gameplay experiences.

Index

HomeProjectsPatreon

Socials

DiscordPatreon (RLS)Patreon (Vehicles)

© 2026 RLS Studios. All rights reserved.

Modding since 2024

API ReferenceGE Extensionsgameplaydiscover038

Junkyard

Reference for `gameplay_discover_038_junkyard`. This file exists in the discover/038 subdirectory but was found to be empty (no content).

Reference for gameplay_discover_038_junkyard. This file exists in the discover/038 subdirectory but was found to be empty (no content).


Overview

This module is a placeholder or stub for a potential junkyard-themed discover experience in the 0.38 update. The file contains no code, exports, or experience definitions.


Status

Empty file - No functionality implemented. May be reserved for future content.


See Also

  • Gameplay Systems Guide - Guide

New Player Experience

Reference for `gameplay_discover_newPlayerExperience`, which defines the default "New Player Experience" discover page. Contains introductory freeroam experiences and curated beginner-friendly mission

Drag Race Debug

Reference for `gameplay_drag_debug`, which provides an ImGui debug window for inspecting and controlling drag race state. Displays race data, vehicle assignments, lane data, phase progression, and veh

On this page

OverviewStatusSee Also