RLS Studios
ProjectsPatreonCommunityDocsAbout
Join Patreon
BeamNG Modding Docs

Guides

Reference

Server CommandsGE UtilitiesGame Engine MainNavigation GraphScreenshot CaptureServerServer ConnectionSpawnpoint ManagerSimulation TimeVehicle SpawningSuspension Frequency Tester
Flowgraph Base ModuleFlowgraph Base NodeFlowgraph Base State NodeFlowgraph Node BuilderFlowgraph GraphFlowgraph Group HelperFlowgraph LinkFlowgraph ManagerNew Node TemplateFlowgraph PinFlowgraph States ManagerFlowgraph UtilsFlowgraph Variable Storage
Add To Inventory (Flowgraph Node)Career Vehicle Select (Flowgraph Node)Set Tutorial Step (Flowgraph Node)Complete Quest (Flowgraph Node)On Custom Tow (Flowgraph Node)Garage Computer Util (Flowgraph Node)Garage Tutorial Util (Flowgraph Node)Get Tutorial Step (Flowgraph Node)Get Tutorial Flag (Flowgraph Node)Logbook Entry (Flowgraph Node)Menu Closed (Flowgraph Node)On Garage Event (Flowgraph Node)On Intro Popup Career Closed (Flowgraph Node)On Poi Prompt Shown (Flowgraph Node)On Mission Start/Stop (Flowgraph Node)On RefuelingOn Testdrive ChangedOn Vehicle Shopping EventAdd Or Remove Player AttributeSet Fuel LevelSet Tutorial FlagTasklist HeaderVehicle Group by Performance Class

UI

Resources

BeamNG Game Engine Lua Cheat SheetGE Developer RecipesMCP Server Setup

// RLS.STUDIOS=true

Premium Mods for BeamNG.drive. Career systems, custom vehicles, and immersive gameplay experiences.

Index

HomeProjectsPatreon

Socials

DiscordPatreon (RLS)Patreon (Vehicles)

© 2026 RLS Studios. All rights reserved.

Modding since 2024

API ReferenceGE Extensionsflowgraphnodescareer

Garage Computer Util (Flowgraph Node)

- **Node Name:** `Garage Computer Util`

Overview

  • Node Name: Garage Computer Util
  • Category: repeat_instant
  • File: extensions/flowgraph/nodes/career/garageComputerUtil.lua

Utility node for the garage tutorial that detects various computer/tuning/shopping events.

Pin Schema

Output Pins

PinTypeDescription
computerOpenedflow (impulse)Fires when the garage computer menu is opened
tuningStartedflow (impulse)Fires when tuning mode is opened
tuningAppliedflow (impulse)Fires when tuning changes are applied
shoppingStartedflow (impulse)Fires when part shopping is opened
partInstalledflow (impulse)Fires when a part is installed
transactionCompleteflow (impulse)Fires when a shopping transaction completes

Behavior

  • work() - Resets all output pins to false, then applies any queued flags from event hooks and clears the flags table.

Event Hooks

HookOutput Pin
onComputerMenuOpenedcomputerOpened
onCareerTuningStartedtuningStarted
onCareerTuningAppliedtuningApplied
onPartShoppingStartedshoppingStarted
onPartShoppingPartInstalledpartInstalled
onPartShoppingTransactionCompletetransactionComplete

Notes

  • Standard flags-based impulse pattern used across career tutorial nodes.

See Also

  • Add To Inventory (Flowgraph Node) - Related reference
  • Career Vehicle Select (Flowgraph Node) - Related reference
  • Set Tutorial Step (Flowgraph Node) - Related reference
  • FlowGraph Guide - Guide

On Custom Tow (Flowgraph Node)

- **Node Name:** `On Custom Tow`

Garage Tutorial Util (Flowgraph Node)

- **Node Name:** `Garage Tutorial Util`

On this page

OverviewPin SchemaOutput PinsBehaviorEvent HooksNotesSee Also